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Android Runtime (ART) is a backend plugging that literally manages the app loading time on Android. Google, in a recently published blog post, has revealed some new details about the upcoming update for Android Runtime via Google Play system update.
Android Runtime update to boost app launch speed
The blog post talks about improving start-up times, execution speed and memory usage for apps via Android Runtime update. If you are not familiar with Android Runtime, it is the engine behind the Android operating system (OS). It provides the runtime and core APIs that all apps and most OS services rely on.
App launch speed plays an important role in the user experience with the device. iPhones and iPads have always been ahead and more optimised when it comes to apps’ opening and closing speeds. With the ART 14 update, Google has made substantial improvements to Android Runtime.
So much so that the blog post mentions about a 30% increase in app launch speed. This boost is expected to significantly enhance the Android user experience. Additionally, ART 14 introduces benefits such as improved memory utilisation, more efficient bytecode compilation and essential security fixes.
Android is going modular
Since Android 14, Android Runtime started receiving regular updates via Google Play System update. However, with ART it has gained the ability to receive independent updates, eliminating the need for additional user intervention.
Explaining this, Google has mentioned that Android was “originally designed for monolithic updates, which meant that OS components did not need to have clear API boundaries. This is because all dependent software would be built together. However, this made it difficult to update ART independently of the rest of the OS. Our first challenge was to untangle ART’s dependencies and create clear, well-defined, and tested API boundaries. This allowed us to modularise ART and make it independently updatable.
Rollout details
ART 14 is scheduled for release on all compatible devices in the coming months. It includes support for OpenJDK 17, a new compiler, and runtime optimisations designed to enhance performance while reducing code size.
Android Runtime update to boost app launch speed
The blog post talks about improving start-up times, execution speed and memory usage for apps via Android Runtime update. If you are not familiar with Android Runtime, it is the engine behind the Android operating system (OS). It provides the runtime and core APIs that all apps and most OS services rely on.
App launch speed plays an important role in the user experience with the device. iPhones and iPads have always been ahead and more optimised when it comes to apps’ opening and closing speeds. With the ART 14 update, Google has made substantial improvements to Android Runtime.
So much so that the blog post mentions about a 30% increase in app launch speed. This boost is expected to significantly enhance the Android user experience. Additionally, ART 14 introduces benefits such as improved memory utilisation, more efficient bytecode compilation and essential security fixes.
Android is going modular
Since Android 14, Android Runtime started receiving regular updates via Google Play System update. However, with ART it has gained the ability to receive independent updates, eliminating the need for additional user intervention.
Explaining this, Google has mentioned that Android was “originally designed for monolithic updates, which meant that OS components did not need to have clear API boundaries. This is because all dependent software would be built together. However, this made it difficult to update ART independently of the rest of the OS. Our first challenge was to untangle ART’s dependencies and create clear, well-defined, and tested API boundaries. This allowed us to modularise ART and make it independently updatable.
Rollout details
ART 14 is scheduled for release on all compatible devices in the coming months. It includes support for OpenJDK 17, a new compiler, and runtime optimisations designed to enhance performance while reducing code size.
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